![]() Takedowns now have consequences, as the carcass of any opponent the player wrecks will stay where it landed throughout the race. Persistent wrecks are a fun idea and perhaps the biggest alteration to the formula. Granted, it's important to keep in mind the speeds these vehicles are operating at when a takedown occurs, but sometimes a simple lovetap sends an opponent flying into a tornado of destruction, viewable on the superb takedown cam. Takedowns are back and feel solid, if not a little too easy at times. The constant battle of yo-yoing in and out of turbo by stringing along stunts such as takedowns to refill the meter is a time-tested minigame within the game itself. That turbo meter doesn't do anything innovative by any means, but it's a blast to simply have that back in a prominent racing game. Breezing through tough turns at 200 miles per hour is intuitive, as is dodging in and out of oncoming traffic to build up the turbo meter. Once the player adapts (which doesn't take long), the game controls like a charm. The lone negative there isn't a deal breaker, though. Clicking into a drift in Burnout games just felt right, whereas here actually starting the drift is a hit-or-miss experience at times. ![]() It's on Unreal Engine 4, so some of the superb parts of Burnout aren't as refined. A turbo meter rips everything but the vehicle into a thrilling motion-blur-speedfest when activated.īut this title manages to stand on its own, too. Takedowns are a thrill, and the other competitors on the track are aggressive. Vehicles are suctioned to the pavement but whip around corners with unrealistic finesse. ![]() Dangerous Driving is a fun, if not small experience worth investing in for not only the good times but the potential for what might come next. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |